I played my first game against Daemons a couple of days ago. Even though it was the players first game, and we ditched it after a few turns I learnt many things.
1. Flamers are nasty towards flanks. A unit of 5 slaughtered my Marauder Horsemen. Stupid Ld7 away from General and BSB. They were nasty anyway, until i turn to charged them with my Exalted Hero on disk :)
2. Hordes of blood letters are killer. A well aimed Hell cannon shot can kill about 10 of them, but I kept scattering wildly.
3. Daemon magic is nasty. My opponent took a Herald of Tzeentch (life), 30 Horrors and a LoC. So he couldn't utilise them properly but they did some damage. I kept having to dispell thrones, but at my advise he kept dice for for the extra pd spell, which ate the last of my PD, one for Glean Magic and the rest for whatever. One turn Glean magic turned into Chain Lighting, which killed 8 Chaos Warriors and a hell cannon crew.
4. I'm not so sure about lore of Heavens. Chain lighting is good and all and so are the buff and de buff, but i keep thinking Lore of Tzeentch would be superior.
5. Warhounds are crucial. These kept my warriors from being charged so i got another turn of shooting of. With some lucky rolling that destroyed a blood letter horde.
1. Flamers are nasty towards flanks. A unit of 5 slaughtered my Marauder Horsemen. Stupid Ld7 away from General and BSB. They were nasty anyway, until i turn to charged them with my Exalted Hero on disk :)
2. Hordes of blood letters are killer. A well aimed Hell cannon shot can kill about 10 of them, but I kept scattering wildly.
3. Daemon magic is nasty. My opponent took a Herald of Tzeentch (life), 30 Horrors and a LoC. So he couldn't utilise them properly but they did some damage. I kept having to dispell thrones, but at my advise he kept dice for for the extra pd spell, which ate the last of my PD, one for Glean Magic and the rest for whatever. One turn Glean magic turned into Chain Lighting, which killed 8 Chaos Warriors and a hell cannon crew.
4. I'm not so sure about lore of Heavens. Chain lighting is good and all and so are the buff and de buff, but i keep thinking Lore of Tzeentch would be superior.
5. Warhounds are crucial. These kept my warriors from being charged so i got another turn of shooting of. With some lucky rolling that destroyed a blood letter horde.
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