10/10
+Cheap
+Fast
+Cheap
-Don't pack much punch
-Die easily.
These just happen to be the only Warriors of Chaos unit I give the prestige of a 10/10 ranking. Sure they don't fit every build, but they are incredibly good in the right build.
The only way to run them is naked in a unit of 5. Never give them upgrades, or go big. This unit is great, as it is so disposable. It only costs 30p, not much gets cheaper than that. War hounds first strength is as a deployment drop. Secondly the screen your warriors or marauders, protecting them from missile fire. Your opponent has to choose what to target. I would much rather have my War hounds shot to pieces than my Horsemen. so the war hounds die, to see your Marauders wreck havoc.
If the hounds make it to combat treat it as a bonus. Block strong enemy units with the hounds, while your warriors and marauders slaughter the weaker ones. Place them in front of enemies so you can get a flank charge with something strong next turn. Remember you want your war hounds to be wiped out in combat. When you don't, the over run is nasty.
Always take four, or at least two if you are really short of points, which we often are. Remember the concept of target saturation, and make sure you have a build which the hounds will work in
+Cheap
+Fast
+Cheap
-Don't pack much punch
-Die easily.
These just happen to be the only Warriors of Chaos unit I give the prestige of a 10/10 ranking. Sure they don't fit every build, but they are incredibly good in the right build.
The only way to run them is naked in a unit of 5. Never give them upgrades, or go big. This unit is great, as it is so disposable. It only costs 30p, not much gets cheaper than that. War hounds first strength is as a deployment drop. Secondly the screen your warriors or marauders, protecting them from missile fire. Your opponent has to choose what to target. I would much rather have my War hounds shot to pieces than my Horsemen. so the war hounds die, to see your Marauders wreck havoc.
If the hounds make it to combat treat it as a bonus. Block strong enemy units with the hounds, while your warriors and marauders slaughter the weaker ones. Place them in front of enemies so you can get a flank charge with something strong next turn. Remember you want your war hounds to be wiped out in combat. When you don't, the over run is nasty.
Always take four, or at least two if you are really short of points, which we often are. Remember the concept of target saturation, and make sure you have a build which the hounds will work in
No comments:
Post a Comment