Lords:
Sorceror Lord 8/10
The best lord choice in the army book. Always take one in a game larger than 1500p. A good ward save and the infernal puppets are a must. A good build is infernal puppet, mark and disk of Tzeentch and the talisman of preservation which comes to 355p. This sorceror flies around throwing out tzeentch spells and is well protected from miscasts. Another option worth experimenting with is a level four with heavens or shadows.
Chaos Lord 7/10
While a Sorceror Lord should always be your first option in larger games (2500+) it is worth throwing in a Chaos Lord. His biggest advantage is the large points worth of items he can take, as well as an amazing stat line. The best option is mark and disk of Tzeentch, with armour of fortune, the sword of swift slaying and a shield. This comes in at exactly 300p. He can be in combat in turn two, taking out missile troops, spell caster and anyone else. He can even suicide charge units and survive thanks to the 3+ armour and ward saves.
Daemon Prince 3/10
Pretty worthless as it cant take magic items, so it will be stuck with a weak wardsave as its only weakness. There is no situation where you should consider taking it over either of the other lord options. If you had to take it, give it tendrils and make it lvl 4 but that ends up being a crazy price.
Heroes:
Chaos Sorcerer 7/10
In any game over 2000p a secondary caster is a very good idea. As your sorceror lord is your main caster, the Chaos Sorceror doesnt need to be a powerful caster, just support your main caster. The best combo I have come up with is a lvl one with mark of Nurgle and the power familiar. Give him two dice each turn, one of which it will generate itself and buboes (the basic spell) and it can take a wound of anyone each turn. Great for removing say, the unamoured hag with banner in the horde of executioners. Acutually if someone is stupid to bring a horde of executioners the game may as well be yours.
Exalted Hero 8/10
These will win many a game for you, as they can kill nearly anything and survive when the are kitted out right. Give them the mark of Tzeentch and a disk, along with the best ward save you can get. A magic weapon isnt necasssary, but is a good option if you have the points. Take as many Exalted Heroes as you have points for, leaving room for the Chaos Sorceror.
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